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- The purpose of SABRN Education is make healthcare education and training more accessible and relevant for clinicians and non-clinicians.
- SABRN Education uses immersive technologies such as Virtual Reality, Augmented Reality, and Mixed Reality to complement traditional training tools and enhance the learning experience for people, especially from ‘just-in-time’ and ‘just-in-case’ perspectives when there is an urgent need.
- These Artificial Environment Simulations (AES) challenge the sensory system of the users, and uses Deep Reinforcement Learning principles to complement the current education system.